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space_aces) wrote in
thegreatspacerace2022-09-27 05:48 pm
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FREQUENTLY ASKED QUESTIONS
FREQUENTLY ASKED QUESTIONS
OUT OF CHARACTER
What Is Space Race?
What kind of characters can I play in Space Race?
How many characters can I play in Space Race?
When do applications open? When do events go up?
GAME MECHANICS
How do we get around finding this treasure?
Why would my character want to find the treasure?
How did my character become a Privateer?
What about housing/money/resources?
Can we revisit previous locations and planets?
What happens to a character's powers in the game?
Can my character bring [X] from their canon?
What happens when a character is dropped/a player leaves the game?
What happens when I change a character's canon point by canon updating them?
What happens when a character dies?
Is there a network?
ACTIVITY CHECK
What is the monthly activity check?
Can I take a hiatus? How about a strike?
CREWS AND SHIPS
How do I get a ship and a crew?
What determines what crew I'm on, or my title within a crew?
Can my ship be shaped like a [X]?
What weapons/rooms/etc. can my ship have?
If everyone has their own ship, aren't these fleets and not crews?
OUT OF CHARACTER
What Is Space Race?
Space Race is a panfandom roleplay game about Space Privateers hired from across the multiverse to search for the ultimate treasure: Fortuna, the Lucky Star. Inspirations include Borderlands, One Piece, Lancer, FTL, and Metroid.
Along the way characters will be able to pilot space ships, found their own crews, join other crews, commit mutiny, get marooned on an asteroid, and much more. In Space.
What kind of characters can I play in Space Race?
Duplicates of characters are not allowed. If a character is on the Taken List, they cannot be apped for. Customizable characters that experience a canon plot (such as Bioware protagonists) count as canon characters, but not distinct characters, and cannot be apped if one already exists in the game.
How many characters can I play in Space Race?
Currently the limit is 3 characters per player. There are no plans for an overarching Game or Cast cap so far. These numbers may change as the game grows.
When do applications and reserves open? When do events go up?
Applications and reserves will open on a bimonthly basis.
The current, rough schedule of the game is as follows:
Month 1 Day 1 Applications are closed and accepted.
Month 1 Day 6 Crew Recruitment meme goes up. Major Event OOC Plotting Post is posted.
Month 1 Day 7 Major Event is posted.
Month 2 Day 6 Minor Event OOC Plotting Post is posted.
Month 2 Day 7 Minor Event is posted.
Month 2 Day 15 Test Drive Meme is posted. Reserves open.
Month 2 Day 23 Applications open.
GAME MECHANICS
How do we get around finding this treasure?
The structure for the search for the treasure will be mostly linear. Each major event will introduce a new planet which is known to contain some clue for the treasure, which will lead to the next planet, repeating indefinitely until the treasure is found or the game explodes.
Why would my character want to find the treasure?
While the precise nature and description of Fortuna is never consistent, ranging from a weapon to a natural phenomena or even a person, it is universally agreed that it is capable of granting anything one could ever desire. Winning a war, bringing a deceased loved one back to life, gaining peerless power and talent, all are possible reasons for a character to want the treasure. Or it could be scientific motivation, or even simple curiosity, that drives one's character to seek the Lucky Star.
If one truly cannot argue for any reason whatsoever for one's character to want to join the search for the Ultimate Treasure, we can only offer the advice of picking a different character to apply.
How did my character become a Privateer?
At some point, your character came into contact with the A.I. SUPERBIA and agreed to become one of its Privateers. The circumstances of this meeting are up for the player to decide. If your character comes from an advanced space-faring setting, it could have been as simple as responding to an ad from a periodical. On the other hand, in a more primitive society the meeting could have been more fateful such as encountering a meteorite that turned out to be a satellite. The only mandatory detail is that recruitment by SUPERBIA must have been completely voluntary.
What about housing/money/resources?
SUPERBIA, the A.I. created with the sole purpose of finding the Ultimate Treasure and the entity responsible for bringing the characters together, is a completely self-sufficient mega-structure the size of a small moon that provides its Privateers with infinite resources through ships, money, and even manpower (or robotpower). Material needs can be handwaved as being given by SUPERBIA.
Can we revisit previous locations and planets?
When a planet is discovered, a fast travel point is constructed, allowing anyone to visit it from any other previously visited location. However, the general assumption is that all clues and plot leads will be on current planet. The game will be, for the most part, a straight line to the end instead of a true sandbox.
What happens to a character's powers in the game?
Generally, powers are not nerfed. If a mod decides that a power is too disruptive for the game in the application stage, they are able to request that the power be modified.
Can my character bring [X] from their canon?
Because of the scale of the game and lack of power nerfing, items of practically any size can be brought over. The issue of transportation will have to be answered on your own, however.
"Pets" such as Pokemon, companion A.I.s, summons, etc. are allowed. If a pet is determined by the mods to be a playable character in their own right they may reject the request, however.
What happens when a character is dropped/a player leaves the game?
The character makes off like Poochie and returns to their homeplanet, forsaking the life of a Privateer (at least, for now).
What happens when I change a character's canon point by canon updating them?
Characters from the same canon arriving from disparate canon points will be chalked up to irregularities caused by anti-time dilation technology. Canon updates are returns to the character's homeplanet, explained by the same time peculiarities.
What happens when a character dies?
Dying in the Great Space Race is just as real as anywhere else. There are no respawns and death is permanent. If a player would like to plan a character's death and work it into the plot, please contact the mods.
Mechanically, the moment of a character's death, they are effectively immediately dropped from Space Race. From then on this character can be reapped by the same player or by different players with no memories as a Privateer. Mod trusts the players to not abuse this system for "extra lives". These "revivals" are likely the result of SUPERBIA pulling from extremely similar universes across the multiverse, but characters are free to speculate in-universe.
Is there a network?
The network, uncreatively titled The Network, is available to all characters through easily obtainable communication devices. It is equivalent to the modern internet, with videos, memes, dating apps, and all.
Like the internet, various private channels can be created, with different levels of security based on their nature.
ACTIVITY CHECK
What is the monthly activity check?
The activity check is a minimum of 10 comments. Up to 2 threads can be used to reach activity. Threads used for activity must have been started in the month of the activity check.
Can I take a hiatus? How about a strike?
A one month hiatus can be requested at any time through the Hiatus/Drop page. If a player wishes for a longer hiatus, please contact the mods to arrange details.
Players are allowed to take one strike. The strike must be made up in the immediate following app round, or the character will be removed from the game for inactivity. Strikes cannot be taken more often than every six months, to prevent them from being abused in conjunction with hiatuses.
CREWS AND SHIPS
How do I get a ship and a crew?
Ships do not need plotting or approval to be obtained. Every character has a minimum of one space ship by default, provided by SUPERBIA. Characters can also handwave having crews of nameless NPCs, whether they be robots or recruited mercenaries. Player crewmates require asking the players involved, of course.
What determines what crew I'm on, or my title within a crew?
Crews and their internal hierarchy (or lack of) will be left for the players to decide amongst each other. There will be a crew recruitment meme posted every other month for players to plot.
Can my ship be shaped like a [X]?
All cosmetic features are allowed for space ships.
What weapons/rooms/etc. can my ship have?
See the Build-A-Ship page for common features of space ships.
If everyone has their own ship, aren't these fleets and not crews?
Correct, but crew/crewmate sounds more pirate-y than fleet/fleetmate, so crew it is.
OUT OF CHARACTER
What Is Space Race?
What kind of characters can I play in Space Race?
How many characters can I play in Space Race?
When do applications open? When do events go up?
GAME MECHANICS
How do we get around finding this treasure?
Why would my character want to find the treasure?
How did my character become a Privateer?
What about housing/money/resources?
Can we revisit previous locations and planets?
What happens to a character's powers in the game?
Can my character bring [X] from their canon?
What happens when a character is dropped/a player leaves the game?
What happens when I change a character's canon point by canon updating them?
What happens when a character dies?
Is there a network?
ACTIVITY CHECK
What is the monthly activity check?
Can I take a hiatus? How about a strike?
CREWS AND SHIPS
How do I get a ship and a crew?
What determines what crew I'm on, or my title within a crew?
Can my ship be shaped like a [X]?
What weapons/rooms/etc. can my ship have?
If everyone has their own ship, aren't these fleets and not crews?
OUT OF CHARACTER
What Is Space Race?
Space Race is a panfandom roleplay game about Space Privateers hired from across the multiverse to search for the ultimate treasure: Fortuna, the Lucky Star. Inspirations include Borderlands, One Piece, Lancer, FTL, and Metroid.
Along the way characters will be able to pilot space ships, found their own crews, join other crews, commit mutiny, get marooned on an asteroid, and much more. In Space.
What kind of characters can I play in Space Race?
- Canon Characters from a published series
- Original Characters from a setting of the player's creation
Duplicates of characters are not allowed. If a character is on the Taken List, they cannot be apped for. Customizable characters that experience a canon plot (such as Bioware protagonists) count as canon characters, but not distinct characters, and cannot be apped if one already exists in the game.
How many characters can I play in Space Race?
Currently the limit is 3 characters per player. There are no plans for an overarching Game or Cast cap so far. These numbers may change as the game grows.
When do applications and reserves open? When do events go up?
Applications and reserves will open on a bimonthly basis.
The current, rough schedule of the game is as follows:
Month 1 Day 1 Applications are closed and accepted.
Month 1 Day 6 Crew Recruitment meme goes up. Major Event OOC Plotting Post is posted.
Month 1 Day 7 Major Event is posted.
Month 2 Day 6 Minor Event OOC Plotting Post is posted.
Month 2 Day 7 Minor Event is posted.
Month 2 Day 15 Test Drive Meme is posted. Reserves open.
Month 2 Day 23 Applications open.
GAME MECHANICS
How do we get around finding this treasure?
The structure for the search for the treasure will be mostly linear. Each major event will introduce a new planet which is known to contain some clue for the treasure, which will lead to the next planet, repeating indefinitely until the treasure is found or the game explodes.
Why would my character want to find the treasure?
While the precise nature and description of Fortuna is never consistent, ranging from a weapon to a natural phenomena or even a person, it is universally agreed that it is capable of granting anything one could ever desire. Winning a war, bringing a deceased loved one back to life, gaining peerless power and talent, all are possible reasons for a character to want the treasure. Or it could be scientific motivation, or even simple curiosity, that drives one's character to seek the Lucky Star.
If one truly cannot argue for any reason whatsoever for one's character to want to join the search for the Ultimate Treasure, we can only offer the advice of picking a different character to apply.
How did my character become a Privateer?
At some point, your character came into contact with the A.I. SUPERBIA and agreed to become one of its Privateers. The circumstances of this meeting are up for the player to decide. If your character comes from an advanced space-faring setting, it could have been as simple as responding to an ad from a periodical. On the other hand, in a more primitive society the meeting could have been more fateful such as encountering a meteorite that turned out to be a satellite. The only mandatory detail is that recruitment by SUPERBIA must have been completely voluntary.
What about housing/money/resources?
SUPERBIA, the A.I. created with the sole purpose of finding the Ultimate Treasure and the entity responsible for bringing the characters together, is a completely self-sufficient mega-structure the size of a small moon that provides its Privateers with infinite resources through ships, money, and even manpower (or robotpower). Material needs can be handwaved as being given by SUPERBIA.
Can we revisit previous locations and planets?
When a planet is discovered, a fast travel point is constructed, allowing anyone to visit it from any other previously visited location. However, the general assumption is that all clues and plot leads will be on current planet. The game will be, for the most part, a straight line to the end instead of a true sandbox.
What happens to a character's powers in the game?
Generally, powers are not nerfed. If a mod decides that a power is too disruptive for the game in the application stage, they are able to request that the power be modified.
Can my character bring [X] from their canon?
Because of the scale of the game and lack of power nerfing, items of practically any size can be brought over. The issue of transportation will have to be answered on your own, however.
"Pets" such as Pokemon, companion A.I.s, summons, etc. are allowed. If a pet is determined by the mods to be a playable character in their own right they may reject the request, however.
What happens when a character is dropped/a player leaves the game?
The character makes off like Poochie and returns to their homeplanet, forsaking the life of a Privateer (at least, for now).
What happens when I change a character's canon point by canon updating them?
Characters from the same canon arriving from disparate canon points will be chalked up to irregularities caused by anti-time dilation technology. Canon updates are returns to the character's homeplanet, explained by the same time peculiarities.
What happens when a character dies?
Dying in the Great Space Race is just as real as anywhere else. There are no respawns and death is permanent. If a player would like to plan a character's death and work it into the plot, please contact the mods.
Mechanically, the moment of a character's death, they are effectively immediately dropped from Space Race. From then on this character can be reapped by the same player or by different players with no memories as a Privateer. Mod trusts the players to not abuse this system for "extra lives". These "revivals" are likely the result of SUPERBIA pulling from extremely similar universes across the multiverse, but characters are free to speculate in-universe.
Is there a network?
The network, uncreatively titled The Network, is available to all characters through easily obtainable communication devices. It is equivalent to the modern internet, with videos, memes, dating apps, and all.
Like the internet, various private channels can be created, with different levels of security based on their nature.
ACTIVITY CHECK
What is the monthly activity check?
The activity check is a minimum of 10 comments. Up to 2 threads can be used to reach activity. Threads used for activity must have been started in the month of the activity check.
Can I take a hiatus? How about a strike?
A one month hiatus can be requested at any time through the Hiatus/Drop page. If a player wishes for a longer hiatus, please contact the mods to arrange details.
Players are allowed to take one strike. The strike must be made up in the immediate following app round, or the character will be removed from the game for inactivity. Strikes cannot be taken more often than every six months, to prevent them from being abused in conjunction with hiatuses.
CREWS AND SHIPS
How do I get a ship and a crew?
Ships do not need plotting or approval to be obtained. Every character has a minimum of one space ship by default, provided by SUPERBIA. Characters can also handwave having crews of nameless NPCs, whether they be robots or recruited mercenaries. Player crewmates require asking the players involved, of course.
What determines what crew I'm on, or my title within a crew?
Crews and their internal hierarchy (or lack of) will be left for the players to decide amongst each other. There will be a crew recruitment meme posted every other month for players to plot.
Can my ship be shaped like a [X]?
All cosmetic features are allowed for space ships.
What weapons/rooms/etc. can my ship have?
See the Build-A-Ship page for common features of space ships.
If everyone has their own ship, aren't these fleets and not crews?
Correct, but crew/crewmate sounds more pirate-y than fleet/fleetmate, so crew it is.
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1. Regarding death, since Hermes canonically is an NPC in a computer game, how would this go? Would Superbia just copy Hermes's data again if he dies, or just not bother?
2. Regarding powers, since Hermes comes from a computer game, I have the idea that Hermes's powers wouldn't work since he isn't inside the computer game for them to be able to function. Also, the canon point I plan on bringing Hermes from, he's just got an infection with a deadly virus that may possibly turn him into an infectious beast made of both flesh and steel. Are you okay with Hermes's powers not working and the disease not progressing at all due to him being taken out of his computer game?
3. About fourth-walling, a large handful of people within the webcomic Fortuna are aware they're in a computer game. Would it be okay for other people or even Space Race NPCs to fourth wall him since he is aware that he's in a computer game but not aware he's from a webcomic about someone playing a computer game?
3a. The same large handful of people from above question are heavily based on greek and roman mythology. Would it be okay for others to reference the fact that Hermes and other people from Fortuna are based on Greek and Roman mythology?
3b. Would it be possible for NPCs or other people to be able to find/buy/pirate/play the computer game Hermes comes from, or would you rather not have this happen?
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2. If a character's powers are dependent on a feature or resource of their original setting, it is left up to the player on whether SUPERBIA can provide a replacement that stimulates the real deal or not. Similarly, it is up to the player on whether preexisting conditions and diseases can be treated, cured, or put in stasis by treatment given by SUPERBIA.
3, 3a, 3b. Being recognized (either as a legend or as a fictional character) is potentially a form of infomodding, and so will have to be left to the permission of the individual player on how they wish to deal with it. By default all canons exist within the same multiverse in Space Race and are equally "real", but if the player wishes to maintain the meta nature of the character, then the video game Hermes originates from is allowed to keep its fictionalness.
On the other hand, especially knowledgeable characters are allowed to recognize Fortuna (perhaps under a different name, but still recognizable as the same legend).
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Also, didn't Poochie die on the way back to his home planet?
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Additionally, for the time being there are is NO CAST CAP OR GAME CAP. This may change depending on the population of the game and its growth.
edit: regards to your second question shhhhhhh
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In Hat Kid's case specifically I don't really think it's anything that overpowered
minus the time fuelwhere she would have a steep advantage. But I also have no idea what all the qualifications are.no subject
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2. Ancient/Atlantean ships are only able to be flown by (or major systems like weapons used by) characters who have the Ancient/ATA gene. If John brings over an Atlantean ship, will this function still be available?
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2. If a space ship from canon is brought over, it can keep its Atlantean-specific technology. If a SUPERBIA ship is used, though, it cannot have Atlantean technology because it does not count as a "common" weapon. But a similar-acting DNA-scanner may end up obtainable through the game.
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For example, a character I'm considering has what could be considered a reality-shaping ability, in that their will and desires can subtly shape the world around them in the background and things just kind of end up playing out in their favor or how they want them to. Not an immediate thing like making a wish but more about long-term results. One canon example is their partner foresaw the exact scenario their death would take place in, the character said they wouldn't let that happen, and some time later when the event played out instead of dying their partner was inexplicably thrown to safety and completely unharmed.
Is a power in that realm something that you would rather have completely nerfed/muted? Or would it be acceptable to simply severely downplay or downgrade it, basically not make it a thing unless I explicitly planned or worked something out with another player? To be perfectly honest I might ignore that aspect of the character entirely just to play it safe, but I'd rather know what my boundaries are from the start.
Related - If a character has something in their canon that allows them to physically die but not die for real (their spirit remains whole and their physical body reforms at a set location), how would that be handled? Would it be negated for the purposes of the game and they're suddenly as mortal as anyone else, or would it swing the other way and they can't die at all?
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2) Immortal characters will not be nerfed exactly, but their powers will function in a peculiar way. They will "respawn" far away from all the other Privateers, all the way back on their homeplanets, with no memory of anything they did as a Privateer. For all intents and purposes this is the same as a death, and should be avoided like the same.
For characters that literally cannot be killed the mods may request the player fudge canon and amend it to "can be killed with LOTS of damage."
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On the same subject, what about characters from canons like Gundam or other mecha-based franchises? Would they be allowed to bring their machines?
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1) Unfortunately, the mods are in agreement that Digimon are too independent and too likely to be apped to count as items/powers/pets. A Digimon and their partner will have to be apped and played by two separate players.
2) Mechas are perfectly within the acceptable parameters of a canon power/item (unless it's like, the Tengen Toppa Gurren Lagann). Depending on the size and space-faring capabilities of the individual mecha, however, there may be in-universe complications in bringing it over and transporting it, such as having to give up a facility slot on their ship for a hanger or using their mecha to traverse in place of a SUPERBIA ship.
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We have a habit of taking series that we like, or that we thought had squandered potential, stripping out all the canon characters while keeping the setting vibes and rules, and repopulating them with our own original characters. Jun here, for example, was from a tabletop RPG campaign we ran that was set in a world remarkably similar to the one the Manwha "Tower of God" takes place in, but contained our own explanations for mysteries that were never answered in the canon version and our own cast of characters who have never heard of any of the canon characters because they don't exist in this world.
Would that be acceptable?
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A) A table top rpg character that was created for an original setting of the player's creation, even a derivative and suspiciously non-copyright infringing setting like Spire of Deities, counts as an original character and is appable.
B) A table top rpg character that was created for an official RPG setting such as Forgotten Realms counts as a fandom OC and will not be appable.
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Also, when we're talking size categories, how large is 'large' and 'large at the expense of everything else', so to better align canon ships with the build-a-ship system?
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2) Based on this no doubt highly researched image:
A personal space craft from Cowboy Bebop is <200 meters and would be a Small ship.
The Arcadia (right above the Lexx ship and to the right of the Titan A.E. ship) is ~1000 meters and would count as a Large ship.
A Buy-N-Large ship from Wall-E (~2000-4500 meters) would count as a Large to the Expense of Everything Else ship.
Something like a Star Wars Star Destroyer, a Halo Forerunner ship, or Warhammer 40K Dreadnaught (10000-20000 meters) is more suited to being an event setting by itself.
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My apologies if this runs a bit long and haphazard, I'm mostly just poking at the setting and thinking over possibilities. ☆
1. Do you have an approximate runtime in mind for the game? I imagine it will depend how the characters interact with the setting, but is there a set number of planets that will need to be visited, a set number of clues needed, etc. that would give us a ballpark of how long the game would ideally run?
2. I may have missed it somewhere, but when are reserves and apps projected to open? I think a TDM was mentioned at some point but for the life of me I can't find any dates, oops.
3. On the doubles rule, does this apply to canon doubles, such as KH Cloud and FF7 Cloud?
4. Just wanted to clarify on permadeath, that version of the character would basically be gone forever but a new version could still be apped in, correct? Similarly, would powers related to death and souls be nerfed accordingly -- characters that can revive the dead (or turn them into vampires?? idk) or grab souls and stuff them in other containers (stares at Bleach) and so on.
5. Is there universal language/translation of some sort going on?
6. If your character has a version that's a virtual avatar, would you be able to app them as their virtual self? Examples are characters from VR/MMO/etc. canons.
7. How would undead/afterlife characters fit into the death/not-quite-immortal stuff that I saw in another question? I'm principally thinking of Bleach, really, but also vampire characters and so on. Does this also mean characters can't be apped from after their death? (unless there's a canon afterlife or something, stares at Bleach some more)
8. For AC, what happens if someone fails AC? Is there an AC strike system or is it just failing AC?
9. This is more of a suggestion, but since every character default has a ship and there are stipulations for bringing or building a ship, a ship and/or items section of the app might be helpful to both mods and players at the app stage? (items may also be powered, so I don't know if that would fall under powers/abilities but it might just be easier to have a separate section)
Thanks for bearing with me!!! Real excited to see this game launch. /o/
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1. If Space Race runs longer than One Piece, God save us all.
2. This information was disclosed on plurk but not the community pages, oops. The game opening is currently planned for November 1. The tentative dates for reserves/Test Drive Meme #1 is October 8, with applications opening October 22.
3. Different versions of the "same" character (such as different adaptations or different universes) do count as doubles, yes, and count as a taken character slot.
4. A character that dies due to the events of Space Race is effectively dropped, but can be reapped by the same player or by different players with no memories as a Privateer. Mod trusts the players to not abuse this system. These "revivals" are likely the result of SUPERBIA pulling from extremely similar universes across the multiverse, but characters are free to speculate.
Powers relating to death, souls, and necromancy are not necessarily auto-nerfed, but since they are likely in the category of powers that affect other player characters, please be conscientious of other players and plot with them before their use.
5. There is a microbe that multiplies very virulently in environments such as space ships and space stations such as SUPERBIA. Hosts of this microbe are granted instantaneous understanding of each other's speech, for relationships that are more conductive to the microbe's reproduction. If one is uncomfortable with being infected, good luck: they're harder to get rid of than bedbugs. (PS the presence of this microbe explains the popularity of electronic and mechanical ciphers in the intelligence fields of space-faring society).
6. Characters that are often portrayed in canon as their digital avatars are allowed to be played as either their "real world" versions or their digital selves. What this implies about the nature of their reality is left up for the characters to ponder. Which version will be played must be decided at the application stage, and cannot be changed.
7. "Dead" characters like Shades from Hades or Shinigami from Bleach count as immortal characters as described in this answer, where they are technically not nerfed but are still susceptible to death in Space Race nonetheless. Characters cannot be apped at the moment of their deaths, that is correct (it would be rather difficult to agree to a distant space voyage under such circumstances, regardless). Or in other words, it is impossible to bring a character from a canon point that does not exist for them, because then they would have never encountered SUPERBIA.
8. The AC rules will be updated to reflect this but players will be allowed one strike. The strike must be made up in the immediate following app round, or the character will be removed from the game for inactivity. Strikes cannot be taken more often than every six months, to prevent them from being abused in conjunction with hiatuses.
9. Mod has considered an inventory section, but since it is close to the first application round, changes to the application will be postponed until afterwards in order to minimize confusion, in case prospective players have saved the previous version.
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so Bruno is an unusual case where he "dies" early on in canon, but his soul remains stuck to his dead body - basically, he's a zombie, just his spirit piloting his corpse. Eventually, this body falls apart to the point of not being usable, but Bruno's soul persists and travels to another body for a while (it's complicated, but not entirely relevant here; I just wanted to make the point that he is clearly alive while his physical body is not.) If I apped him in from a canonpoint where he is still inhabiting his own body, but that body is dead, what would happen? Would his body be healed or preserved in some way so that he could continue using it? If so, would it be restored to living function (i.e. warmth, needs to eat/breathe, etc.) or would he be permanently living the zombie lifestyle?
Thanks!
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On the condition of his body: it can be assumed that either SUPERBIA or interstellar society in general can provide preservation technology that can indefinitely keep his body from deteriorating, but in general, characters cannot come into Space Race "I remember dying but next thing you know I'm here and all my wounds are healed" like they can in many jamjar games. For the sake of consistency Bruno will be stuck rockin the zombie look. Sorry Bruno! Mod is open to the idea of Bruno healing his condition in game through a plot opportunity or a player plot, however.
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After his death, we see Abbacchio in a sort of afterlife scene — he's able to interact with another person whilst there, giving us the implication that there is something more there. Would this specific scenario be something that Superbia would be able to access, making it an acceptable canon point to bring him in from?
Totally understandable if not, I can pluck him from a little earlier, but I figured it couldn't hurt to check anyways.
Thanks in advance!
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How did a supercomputer end up there? Is Heaven merely another dimension, a literal separate plane of existence, that does not interact with the others without nudging? These questions can be mulled on IC.
PS Abbachio would count as an immortal character as described in this answer: while he would not be in threat of double-dying, he will have to fear being returned to such a realm if his "body" is destroyed.
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Would SUPERBIA always reveal that it's an A.I.? I'm potentially considering a character who comes from a canon where they are in a major conflict with machines/artificial intelligence, but I didn't want to assume that the weird and possibly shady supercomputer would stoop to something like lying by omission lol
Can agreeing work like scrolling through the terms of service and hitting "agree" even if you didn't read it or generally agreeing to help with something vague because if that's a viable method of consent I can work with this...
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IC: SUPERBIA is a remarkably honest creation. It will not present itself in "human form", and it will not try to get characters to agree to false pretenses. SUPERBIA is either not capable of manipulation, or it has calculated that coerced people do not make good Privateers in the long-term. It can, however, leave out the specifics, especially if they are highly inconvenient. For example, SUPERBIA may state that it will be teleporting your character to its location. This can happen after the character has due time to prepare, immediately after the character agrees, or the following morning in the middle of enjoying their coffee.
OOC: Mod is peeling back the curtain to hopefully provide more elaboration. Space Race is not intended to be a "jamjar" game where characters are being held against their own will. Characters may regret the decision to say yes, especially when the going gets rough, but if the player's imagined backstory would leave the character with "I want to go home" as their primary ingame motivation, Mod advises one to reconsider.
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1. First and most importantly: putting aside the obvious of how the show she's from has barely started and I'm not bold enough to actually app in until more of the canon is out, would Gundam Aerial be appable to TSR? While she is, well, a mobile suit, she's demonstrated intelligence and the ability to nonverbally respond to her pilot in the show itself, there's an entire short story about her and her pilot's life from her point of view, and the OP is sung from her perspective. Aerial even has a gender!
2. Secondary to the above question, if Aerial was apped in, would SUPERBIA be able to grant her the ability to move independently and/or give her a way to interact with her fellow Privateers or civilians on a more personal scale? (Being a mobile suit might limit her ability to take part in planetary investigations, after all.)
3. If a character does go back to their canon universe, would they return to when they were taken or would time have passed since they left?
No rush on answering these since, again, my chances of TDMing Aerial this October are slim and my chances of apping her are null, but I'd like to get my ducks in a row if I do eventually come here with her.
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2. Much like how incorporeal and A.I. characters can have bodies provided by SUPERBIA, Aerial can have a smaller physical avatar along with their main "body".
3. In-universe time is passing universally and linearly but mod begs you to not think too hard about it.
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