space_aces: (Default)
space_aces ([personal profile] space_aces) wrote in [community profile] thegreatspacerace2022-09-28 07:29 pm
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TEST DRIVE MEME #1

WHERE ANGELS FEAR TO TREAD
Your journey only happened because of your benefactor, so it begets that it starts at your benefactor as well. SUPERBIA, which is as much of a location as it is an entity, is where everyone's search for Fortuna begins.

There's not much of a welcome party: shortly after their fateful encounter with SUPERBIA, in which they swore to join the quest to find Fortuna, the new Privateers will find themselves afflicted by a sudden change in perspective. See, teleportation is a tricky process, so from SUPERBIA's point of view, why not make the target destination none other than itself? One highly disconcerting moment later, and the Privateers find themselves inside the belly of the beast.

The vast mega-structure is shockingly lonely, void of anyone other than the Privateers. Those who look off the metal satellite and to The Network for intelligence (or take a skim at the Space Wikipedia article) will find out that the surrounding space is clear for lightyears; rumors have it that the place is cursed. It won't take long to understand why.


1
Overclocked




The innards of SUPERBIA are that of an impossibly scaled up computer, and the Privateers start right in the middle of it. You are the spider living in the dusty PS4. Literal rivers of coolant, transistors the size of mountains, landscapes made entirely of circuitry. The sky, bounded by a distant metal ceiling, is constantly alight with coursing electricity that cracks the sky with lightning storms. It can be assumed that the Privateers are the first living things to set foot here, because such a place is not ever meant to be traversed by delicate, organic, mortals that worry about things such as "temperature" or "voltage". SUPERBIA needs not lifeforms to continue its operations; why design for them? Traversal itself is difficult: unscalable walls and perilous drops are common to encounter. The only company the Privateers will find are oddly adorable maintenance robots, which sadly seem too occupied by their directives of maintaining the massive machine to offer any assistance (or even acknowledgement of their new guests).

It is immediately clear that the most urgent priority is to get the hell out of here. Before your adventure ends at the starting line.


2
Skeletons In The Closet

If one stays inside SUPERBIA, either by getting horribly lost or losing all common sense, one will notice a peculiar pattern emerge as one gets deeper into the bowels of the mega-structure. Passages shrink and become more level, and the incredible hostility and danger of the surroundings fade away, until one comes across areas which were definitely intended for humanoid organisms to use at one point.

The construction of these areas is cramped, unfurnished, and dreary; they are reminiscent of artificial environments meant to handle harsh external conditions like a submarine or bunker, but they are entirely livable. One can eventually find distinct rooms, but everything in them has crumbled to dust and their original purpose is nigh impossible to discern. Deeper investigation may reveal the few items that have stood the test of time. While it is more plausible for life to have existed here, that doesn't seem to be the case now. What happened here?

3
The Shipyard

In the opposite direction, when one finally reaches the outer edges of SUPERBIA, they will be rewarded with the place to pick up a spaceship and a stunningly beautiful view of outer space. The outside of SUPERBIA has no atmosphere to get between you and the stars, and they shine brightly, like a beacon calling one out into the first steps of adventure.

The shipyard is already filled with countless space ships of every size, form, and function, all autonomously constructed by SUPERBIA's factories over the countless years. What's the harm in taking one or twenty out for a spin? Even if one has no intentions of permanent ownership of the vehicle, it's not like SUPERBIA will miss it. For a Privateer with a more specific vision, however, there are kiosks around the yard which will allow one to design their very own space ship down to their exact specifications. When the process is done SUPERBIA's matter printers will have it out and space-ready right before your very eyes.

If a Privateer has a ship, vehicle, or large item that they intended to bring with them, they will also find them here, neatly parked in the Shipyard. Why didn't SUPERBIA extend this courtesy to the pilot's themselves? The answer is revealed as soon as the owner makes a closer inspection: the inner contents have been rearranged, like a whirlwind was unleashed inside and assorted loose items thrown around. Now aren't you glad your transportation was given special attention, and the same didn't happen to your innards?

4
Hot Crewmates in Your Area

But how will a single Privateer man an entire space ship? No worries: when one steps into a ship, the strangely endearing maintenance robots will suddenly take acute interest. The robots will follow inside and immediately start assuming the duties of a spacefarer, eliminating the need for extra hands on deck.

Even still, there's just no eliminating the want for a human touch, though. Thankfully even that dilemma has a contingency plotted by SUPERBIA.

Communication devices are easily available on every space ship. They come in all shapes and sizes, ranging from huge stationary consoles to portable smartphone-like screens. But whenever a Privateer attempts to access the Network, a pop-up will appear, obscuring the whole screen.


The device will be rendered unusable until one relents to the pop-up's demands and provides answers to its questions. What will these be used for? The mystery will be solved when a social media app mysteriously installs itself on the same device, with profiles preemptively made for every Privateer. Each Privateer's profile consists of their given answers, paired with embarrassingly candid photographs. SUPERBIA has eyes in many places it seems.
she_would: (Default)

Re: CREW AND SHIP BRAINSTORMING

[personal profile] she_would 2022-10-09 03:48 pm (UTC)(link)
Character: Avanti Kadam
Canon: Gundam Ascension (Original)
Top-level Thread: LINK

Seeking a CAPTAIN or CREW: CREW
Character Role/Job: Avanti is an experienced battlefield commander and part time space pirate.
Looking for: Okay so the deal here is that I was in a sci-fi tabletop RPG where we just made up our own gundam timeline. There were evil space fascists, space psychics, insane crimes against humanity, attempts to blow up the earth for philosophical reasons, lots of giant robots with golden Vs on their foreheads, and all the other good shit we associate with Gundam. Avanti was the captain of the ship that carried our band of heroic gundams from battle to battle and shouted orders dramatically.

TL;DR, Avanti Kadam is a character based VERY loosely on people like Bright Noa and other beleaguered starship captains, and I would LOVE for her to gather up a crew of giant robot pilots to be a babysitter for.
freearcadia: (A pirate's reputation)

The Arcadia

[personal profile] freearcadia 2022-10-09 09:37 pm (UTC)(link)
Character: Harlock
Canon: Space Pirate Captain Harlock
Top-level Thread: Here

Seeking a CAPTAIN or CREW: CREW
Character Role/Job: Captain, Helmsman, Cat-herder, full-time pirate.
Looking for: The Arcadia's crew has always been the weirdoes, misfits, and people who are mad about imperialist invaders and corrupt governments. Harlock would take on anyone who has a dream to pursue, or a stated purpose. He's a more hands off commander, very permissive unless someone is endangering the ship or the crew with their antics.

So I would love a mix of eccentrics, and the more serious/hidebound characters having to learn to live things the pirate way.
Edited 2022-10-10 01:47 (UTC)
futuradelita: (Default)

Adela Pérez

[personal profile] futuradelita 2022-10-10 05:15 am (UTC)(link)
If you wish, I can have my character in as either Ship Maintenance or Ground Deployments. Adelita herself was a commander in her world, but after being burned badly by the events in there, she's choosing to take another ship. She'd share Harlock's desire for freedom and fighting against corrupt governments.

... that, and her starship is a heap of junk, which is why even she'd conclude it'd be better to tale on another and help it stay well instead.
freearcadia: (Default)

Re: Adela Pérez

[personal profile] freearcadia 2022-10-10 11:06 pm (UTC)(link)
He'd be fine with having her along, and depending on how big her starship is - if it's more of a personal craft, it might fit in the Arcadia's hangar.
futuradelita: (Default)

[personal profile] futuradelita 2022-10-11 01:04 am (UTC)(link)
It was meant to be a corvette to transport a small unit (a company at the very most) and perform hit-and-run attacks against superior enemies. Since it is not a fighter, and still counts as something big, I don't think it may be able to be stored, I fear.
freearcadia: (Default)

[personal profile] freearcadia 2022-10-11 01:06 am (UTC)(link)
Yeah, no go there. But yeah he could always use a hand with helping to maintain the ship, because that's a lot of ship for one person to look over.
futuradelita: (Default)

2Cpt. Adela Pérez | IAS Pochtecatl

[personal profile] futuradelita 2022-10-10 05:43 pm (UTC)(link)
Character: 2Cpt. Adela María Pérez Gonzalez
Canon: Original | Space Opera about Mexicans IN SPACE
Top-level Thread: Here!

Seeking a CAPTAIN or CREW: Good with either! While I had her ship arrive with her as the Captain, I'm also open for her to be a Crew instead.
Character Role/Job: She's used to being an infantry field commander with heavy firepower, though she's also a mechanic. Fixing broken shit is second-hand nature to anyone when you live in a sector full of rusty, used spaceships. That, and she's a decent cook.
Looking for: She'd love eating/drinking buddies and people to have as part of her squadron. She also needs a variety of both professional and non professional people to give her various points of view to solve a problem, as well as repair stuff when needed. Also, she is quite prepared to shoot shit up, and make money whichever (moral) way possible.
Edited 2022-10-11 14:21 (UTC)
(deleted comment)
notacaptain: (Default)

Re: Ari Tayrey

[personal profile] notacaptain 2022-10-29 05:11 pm (UTC)(link)
I've been debating a second character and thought Shep might fit well.

I could see her getting along with Ari really well. I'm out, but I'll tag her later to see how they mesh? Certainly they'd be more harmonious than Ari and Quatre. 😂
badassfreakingoverlord: (beach zetta)

Overlord Zetta

[personal profile] badassfreakingoverlord 2022-10-12 03:12 pm (UTC)(link)
Character: Overlord Zetta
Canon: Makai Kingdom
Top-level Thread: Come join the fun!

Seeking a CAPTAIN or CREW: CREW
Character Role/Job: Zetta is the Overlord! That means he claims to be in charge, and everyone else on the ship is a loyal minion or vassal. Of course, no one has to be any of those things so long as they just CLAIM they are.
Looking for: Despite openly and frequently proclaiming how wicked and evil he is, Zetta is mostly harmless, kind of decent if he can claim he isn't, and hopelessly susceptible to manipulation and flattery. Considering his ship is huge and set for his own lazy comfort, hanging out on his crew is actually a pretty cushy gig if you're willing to tolerate him.
floesight: (05)

[personal profile] floesight 2022-10-19 12:45 am (UTC)(link)
I'm not sure if I fully grasp the benefits of this arrangement. Perhaps you could break it down for me...

...page by page?
badassfreakingoverlord: (why am I hurt?!)

[personal profile] badassfreakingoverlord 2022-10-19 12:50 am (UTC)(link)
Oh ha ha. Everyone's a comedian so long as they still have limbs!
floesight: (18)

[personal profile] floesight 2022-10-19 12:55 am (UTC)(link)
You're right. I shouldn't joke.

After all, you might throw the book at me!

(I just wanted to say props for playing Zetta! Idk if Pram is gonna be the character I choose but I just had to.)