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space_aces ([personal profile] space_aces) wrote in [community profile] thegreatspacerace2022-09-28 07:29 pm
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TEST DRIVE MEME #1

WHERE ANGELS FEAR TO TREAD
Your journey only happened because of your benefactor, so it begets that it starts at your benefactor as well. SUPERBIA, which is as much of a location as it is an entity, is where everyone's search for Fortuna begins.

There's not much of a welcome party: shortly after their fateful encounter with SUPERBIA, in which they swore to join the quest to find Fortuna, the new Privateers will find themselves afflicted by a sudden change in perspective. See, teleportation is a tricky process, so from SUPERBIA's point of view, why not make the target destination none other than itself? One highly disconcerting moment later, and the Privateers find themselves inside the belly of the beast.

The vast mega-structure is shockingly lonely, void of anyone other than the Privateers. Those who look off the metal satellite and to The Network for intelligence (or take a skim at the Space Wikipedia article) will find out that the surrounding space is clear for lightyears; rumors have it that the place is cursed. It won't take long to understand why.


1
Overclocked




The innards of SUPERBIA are that of an impossibly scaled up computer, and the Privateers start right in the middle of it. You are the spider living in the dusty PS4. Literal rivers of coolant, transistors the size of mountains, landscapes made entirely of circuitry. The sky, bounded by a distant metal ceiling, is constantly alight with coursing electricity that cracks the sky with lightning storms. It can be assumed that the Privateers are the first living things to set foot here, because such a place is not ever meant to be traversed by delicate, organic, mortals that worry about things such as "temperature" or "voltage". SUPERBIA needs not lifeforms to continue its operations; why design for them? Traversal itself is difficult: unscalable walls and perilous drops are common to encounter. The only company the Privateers will find are oddly adorable maintenance robots, which sadly seem too occupied by their directives of maintaining the massive machine to offer any assistance (or even acknowledgement of their new guests).

It is immediately clear that the most urgent priority is to get the hell out of here. Before your adventure ends at the starting line.


2
Skeletons In The Closet

If one stays inside SUPERBIA, either by getting horribly lost or losing all common sense, one will notice a peculiar pattern emerge as one gets deeper into the bowels of the mega-structure. Passages shrink and become more level, and the incredible hostility and danger of the surroundings fade away, until one comes across areas which were definitely intended for humanoid organisms to use at one point.

The construction of these areas is cramped, unfurnished, and dreary; they are reminiscent of artificial environments meant to handle harsh external conditions like a submarine or bunker, but they are entirely livable. One can eventually find distinct rooms, but everything in them has crumbled to dust and their original purpose is nigh impossible to discern. Deeper investigation may reveal the few items that have stood the test of time. While it is more plausible for life to have existed here, that doesn't seem to be the case now. What happened here?

3
The Shipyard

In the opposite direction, when one finally reaches the outer edges of SUPERBIA, they will be rewarded with the place to pick up a spaceship and a stunningly beautiful view of outer space. The outside of SUPERBIA has no atmosphere to get between you and the stars, and they shine brightly, like a beacon calling one out into the first steps of adventure.

The shipyard is already filled with countless space ships of every size, form, and function, all autonomously constructed by SUPERBIA's factories over the countless years. What's the harm in taking one or twenty out for a spin? Even if one has no intentions of permanent ownership of the vehicle, it's not like SUPERBIA will miss it. For a Privateer with a more specific vision, however, there are kiosks around the yard which will allow one to design their very own space ship down to their exact specifications. When the process is done SUPERBIA's matter printers will have it out and space-ready right before your very eyes.

If a Privateer has a ship, vehicle, or large item that they intended to bring with them, they will also find them here, neatly parked in the Shipyard. Why didn't SUPERBIA extend this courtesy to the pilot's themselves? The answer is revealed as soon as the owner makes a closer inspection: the inner contents have been rearranged, like a whirlwind was unleashed inside and assorted loose items thrown around. Now aren't you glad your transportation was given special attention, and the same didn't happen to your innards?

4
Hot Crewmates in Your Area

But how will a single Privateer man an entire space ship? No worries: when one steps into a ship, the strangely endearing maintenance robots will suddenly take acute interest. The robots will follow inside and immediately start assuming the duties of a spacefarer, eliminating the need for extra hands on deck.

Even still, there's just no eliminating the want for a human touch, though. Thankfully even that dilemma has a contingency plotted by SUPERBIA.

Communication devices are easily available on every space ship. They come in all shapes and sizes, ranging from huge stationary consoles to portable smartphone-like screens. But whenever a Privateer attempts to access the Network, a pop-up will appear, obscuring the whole screen.


The device will be rendered unusable until one relents to the pop-up's demands and provides answers to its questions. What will these be used for? The mystery will be solved when a social media app mysteriously installs itself on the same device, with profiles preemptively made for every Privateer. Each Privateer's profile consists of their given answers, paired with embarrassingly candid photographs. SUPERBIA has eyes in many places it seems.
retributing: (and what fades away)

[personal profile] retributing 2022-10-16 07:00 pm (UTC)(link)
[ That is... a little too on the nose for Gaelio's comfort. He glances elsewhere. Chasing McGillis for his betrayal while next to him, Rustal Elion committed war crimes against children who were only fighting to survive... yes, he knows that well.

He looks back to the other, and leans against Kimaris's foot, folding his arms.
]

Alien enemies? [ Yes, let's talk about that instead. Much better than human shortcomings. ]
futuradelita: (Angry)

[personal profile] futuradelita 2022-10-17 04:29 am (UTC)(link)
Ahí está otro pedo. And it's one where we're still on. Doing better than the previous government, but still under a big problem.

When the old peoples established, there were territories that were claimed by a bunch of giant bugs we called the 'Tzizimime' lifeforms, or 'Evil Arrows' as some called them. Colonists on their worlds entered in conflict with them, and we later entered an unspoken agreement where we wouldn't touch each other's worlds. There were skirmishes, but nothing big.

Then there was the Pillar Empire. Ships that entered their space were vaporized. All initial conflicts with them ended badly for humanity. We were warned not to step into their space, uncaring that we were refugees from a previous conflict. For everyone's sake, human migrant governments complied.

[ She readjusts her hat, angry at the assholes in control on both sides of the galaxy. ]

One day, they declared war all of a sudden.

The Tzizimime lifeforms began invading human worlds all of a sudden, overwhelming everyone and everything in number. There were as many fuckers on the ground and in space as there were stars. Then, even the Pillar Empire, who had previously been a dormant empire, suddenly vaporized Tzizimime and Aztlán ships as they fled, and declared that 'humanity and the Evil Arrows had violated their covenant with all species, and will be civilized for the sake of the galaxy.

We don't know what triggered that war. Aztlán blamed the Rural worlds for expanding outwards to the point of angering everyone, the Hacendados said the Terran Federation could have declared war on their side of the galaxy, but nothing is clear. Much less with the distance we all had from them.

[ She then turned her hat. ]

All that I know, is that Aztlán equipment was shit, and that machineguns and mobile units did far better than much of the expensive crap Aztlán boasted while protecting the Haciendas.
retributing: (i was disappearing in plain sight)

[personal profile] retributing 2022-10-17 07:13 am (UTC)(link)
Gaelio listens politely, though is quite caught up on the idea that there are 'giant bug' alien lifeforms. The possibility is debated in his time, of course, but there is certainly no proof, much less active warfare with them. His eyes widen a little, though his expression settles into something more troubled.

"There are always those who are simply trying to survive, aren't there?" By which he means those who get trapped in schemes and conflicts bigger than they are, with no recourse but to fight.

But lighter commentary seems better, so he tacks on with a smile: "A good pilot can do a lot with whatever is on hand." Tekkadan had turned tides with wits and ingenuity, despite using old technology.