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space_aces ([personal profile] space_aces) wrote in [community profile] thegreatspacerace2022-09-28 07:29 pm
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TEST DRIVE MEME #1

WHERE ANGELS FEAR TO TREAD
Your journey only happened because of your benefactor, so it begets that it starts at your benefactor as well. SUPERBIA, which is as much of a location as it is an entity, is where everyone's search for Fortuna begins.

There's not much of a welcome party: shortly after their fateful encounter with SUPERBIA, in which they swore to join the quest to find Fortuna, the new Privateers will find themselves afflicted by a sudden change in perspective. See, teleportation is a tricky process, so from SUPERBIA's point of view, why not make the target destination none other than itself? One highly disconcerting moment later, and the Privateers find themselves inside the belly of the beast.

The vast mega-structure is shockingly lonely, void of anyone other than the Privateers. Those who look off the metal satellite and to The Network for intelligence (or take a skim at the Space Wikipedia article) will find out that the surrounding space is clear for lightyears; rumors have it that the place is cursed. It won't take long to understand why.


1
Overclocked




The innards of SUPERBIA are that of an impossibly scaled up computer, and the Privateers start right in the middle of it. You are the spider living in the dusty PS4. Literal rivers of coolant, transistors the size of mountains, landscapes made entirely of circuitry. The sky, bounded by a distant metal ceiling, is constantly alight with coursing electricity that cracks the sky with lightning storms. It can be assumed that the Privateers are the first living things to set foot here, because such a place is not ever meant to be traversed by delicate, organic, mortals that worry about things such as "temperature" or "voltage". SUPERBIA needs not lifeforms to continue its operations; why design for them? Traversal itself is difficult: unscalable walls and perilous drops are common to encounter. The only company the Privateers will find are oddly adorable maintenance robots, which sadly seem too occupied by their directives of maintaining the massive machine to offer any assistance (or even acknowledgement of their new guests).

It is immediately clear that the most urgent priority is to get the hell out of here. Before your adventure ends at the starting line.


2
Skeletons In The Closet

If one stays inside SUPERBIA, either by getting horribly lost or losing all common sense, one will notice a peculiar pattern emerge as one gets deeper into the bowels of the mega-structure. Passages shrink and become more level, and the incredible hostility and danger of the surroundings fade away, until one comes across areas which were definitely intended for humanoid organisms to use at one point.

The construction of these areas is cramped, unfurnished, and dreary; they are reminiscent of artificial environments meant to handle harsh external conditions like a submarine or bunker, but they are entirely livable. One can eventually find distinct rooms, but everything in them has crumbled to dust and their original purpose is nigh impossible to discern. Deeper investigation may reveal the few items that have stood the test of time. While it is more plausible for life to have existed here, that doesn't seem to be the case now. What happened here?

3
The Shipyard

In the opposite direction, when one finally reaches the outer edges of SUPERBIA, they will be rewarded with the place to pick up a spaceship and a stunningly beautiful view of outer space. The outside of SUPERBIA has no atmosphere to get between you and the stars, and they shine brightly, like a beacon calling one out into the first steps of adventure.

The shipyard is already filled with countless space ships of every size, form, and function, all autonomously constructed by SUPERBIA's factories over the countless years. What's the harm in taking one or twenty out for a spin? Even if one has no intentions of permanent ownership of the vehicle, it's not like SUPERBIA will miss it. For a Privateer with a more specific vision, however, there are kiosks around the yard which will allow one to design their very own space ship down to their exact specifications. When the process is done SUPERBIA's matter printers will have it out and space-ready right before your very eyes.

If a Privateer has a ship, vehicle, or large item that they intended to bring with them, they will also find them here, neatly parked in the Shipyard. Why didn't SUPERBIA extend this courtesy to the pilot's themselves? The answer is revealed as soon as the owner makes a closer inspection: the inner contents have been rearranged, like a whirlwind was unleashed inside and assorted loose items thrown around. Now aren't you glad your transportation was given special attention, and the same didn't happen to your innards?

4
Hot Crewmates in Your Area

But how will a single Privateer man an entire space ship? No worries: when one steps into a ship, the strangely endearing maintenance robots will suddenly take acute interest. The robots will follow inside and immediately start assuming the duties of a spacefarer, eliminating the need for extra hands on deck.

Even still, there's just no eliminating the want for a human touch, though. Thankfully even that dilemma has a contingency plotted by SUPERBIA.

Communication devices are easily available on every space ship. They come in all shapes and sizes, ranging from huge stationary consoles to portable smartphone-like screens. But whenever a Privateer attempts to access the Network, a pop-up will appear, obscuring the whole screen.


The device will be rendered unusable until one relents to the pop-up's demands and provides answers to its questions. What will these be used for? The mystery will be solved when a social media app mysteriously installs itself on the same device, with profiles preemptively made for every Privateer. Each Privateer's profile consists of their given answers, paired with embarrassingly candid photographs. SUPERBIA has eyes in many places it seems.
wresting: (pic#15939957)

III | B

[personal profile] wresting 2022-10-12 08:39 pm (UTC)(link)
In so much as McGillis had admired Sandrock for a moment — several, in fact — someone did find the gundam before Quatre.

...although that had been well over an hour ago. Overseeing the work of several maintenance robots, McGillis is quite busy when Quatre arrives, nigh oblivious until the distinct sound of a cockpit opening registers in his peripherals. McGillis turns, watching from a lift operated cage; the height, relative to Sandrock's and Grimgerde's cockpit. McGillis cross his arms, smiling in a manner between pleased and knowing.

"I've never seen your mobile suit," he calls across the distance. "It's a gundam, isn't it." To his left, Grimgerde stands side by side with Kimaris Vidar. It isn't too surprising a conclusion.
fourhope: (Default)

[personal profile] fourhope 2022-10-12 09:20 pm (UTC)(link)
Ah yes, over by the rhino-horn gundam. Duo's told him stories about that one. Though the horn is disappointingly small in comparison to how it had been in Duo's story. Even with adjusting for Duo exaggerating he'd still been quite a bit off course.

The call out has him turning with a small smile, because of course the stranger has never seen anything like his Sandrock. Why would he have? But the use of the word gundam makes Quatre freeze for just a fraction of a second, caught off guard. Sure, operation meteor is over, but... no. Operation Meteor is done.

"In the sense that Sandrock is made from Gundanium Alloy? Yes." He agrees amiably, not stopping in his inspection of Sandrock's cockpit. Manners are one thing, but so efficiency is another. Settling in to tidy and run diagnostics, he raises his voice slightly to be heard over any muffling the cockpit might provide. "I take it that suit is yours?"
wresting: (pic#15939906)

uses a coin to lottery ticket scratch the dates off this thread.........

[personal profile] wresting 2022-10-26 12:06 am (UTC)(link)
Gundanium alloy...?

McGillis puzzles the name; his smile, absent for a moment. In the next, he turns, eyes on Grimgerde; an "ah" confirms Quatre's assessment. McGillis unfolds either arm, one hand falling to rest on his hip. "It was developed during the Calamity War, a valkyrja frame... Its name is Grimgerde."

One of Wagner's valkyries, appearing only in the third act of die Walküre.
fourhope: (Default)

Time is made up and so can be ignored at our discretion u_u

[personal profile] fourhope 2022-10-31 11:50 pm (UTC)(link)
Quatre's eyes light up a little at that, a small smile coming to his lips.

"Grimgerde? Are you a fan of the classics, then?" Because of course, Quatre would be given his status as a rich little music nerd. Not that he doesn't enjoy talking about his gundam, because Sandrock is ever a loyal partner, but music? That's one of the loves of his life right there.

He's not ignoring the bit about the Calamity War, but an unfamiliar war he's never heard of isn't quite as important as asking if this strange man is a fan of Wagner. One can talk about War with many people, but finding people who appreciate this sort of music? Now that's rare.
wresting: (pic#15939947)

[personal profile] wresting 2022-11-15 11:56 am (UTC)(link)
Depending on one's audience, even Brünnhilde is an obscure reference.

Surprised, McGillis turns from the valkyrja frame, silent for a spell or two. He huffs a small laugh through his nose, then, directing the cage closer to Sandrock's cockpit. The distance is respectable; McGillis, not at all interested in the cockpit so much as the boy inside, no older than another gundam pilot by the sound of his voice.

"I take it you are," he says, his own smile returned, almost warm. The white of McGillis's jacket and slacks — worn over a pilot's normal suit — is too clean, too starched to be anything other than the remnants of a uniform.
fourhope: (The shadows play)

[personal profile] fourhope 2022-11-16 03:03 am (UTC)(link)
Luckily, this audience happens to be someone from a very affluent background who also happens to be passionate about the arts.

The uniform is met with mild wariness, but as it's not a uniform he's familiar with himself? He's not going to stress it particularly much. Though even if it had been familiar this is a different place and time. So he wouldn't have held it against them.

"I'm afraid in this case, I'm quite guilty. Music has long been something I've felt drawn to." Music, art, even poetry. All things Quatre loved deeply despite how he's spent the last portion of his life.