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space_aces ([personal profile] space_aces) wrote in [community profile] thegreatspacerace2022-09-28 07:29 pm
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TEST DRIVE MEME #1

WHERE ANGELS FEAR TO TREAD
Your journey only happened because of your benefactor, so it begets that it starts at your benefactor as well. SUPERBIA, which is as much of a location as it is an entity, is where everyone's search for Fortuna begins.

There's not much of a welcome party: shortly after their fateful encounter with SUPERBIA, in which they swore to join the quest to find Fortuna, the new Privateers will find themselves afflicted by a sudden change in perspective. See, teleportation is a tricky process, so from SUPERBIA's point of view, why not make the target destination none other than itself? One highly disconcerting moment later, and the Privateers find themselves inside the belly of the beast.

The vast mega-structure is shockingly lonely, void of anyone other than the Privateers. Those who look off the metal satellite and to The Network for intelligence (or take a skim at the Space Wikipedia article) will find out that the surrounding space is clear for lightyears; rumors have it that the place is cursed. It won't take long to understand why.


1
Overclocked




The innards of SUPERBIA are that of an impossibly scaled up computer, and the Privateers start right in the middle of it. You are the spider living in the dusty PS4. Literal rivers of coolant, transistors the size of mountains, landscapes made entirely of circuitry. The sky, bounded by a distant metal ceiling, is constantly alight with coursing electricity that cracks the sky with lightning storms. It can be assumed that the Privateers are the first living things to set foot here, because such a place is not ever meant to be traversed by delicate, organic, mortals that worry about things such as "temperature" or "voltage". SUPERBIA needs not lifeforms to continue its operations; why design for them? Traversal itself is difficult: unscalable walls and perilous drops are common to encounter. The only company the Privateers will find are oddly adorable maintenance robots, which sadly seem too occupied by their directives of maintaining the massive machine to offer any assistance (or even acknowledgement of their new guests).

It is immediately clear that the most urgent priority is to get the hell out of here. Before your adventure ends at the starting line.


2
Skeletons In The Closet

If one stays inside SUPERBIA, either by getting horribly lost or losing all common sense, one will notice a peculiar pattern emerge as one gets deeper into the bowels of the mega-structure. Passages shrink and become more level, and the incredible hostility and danger of the surroundings fade away, until one comes across areas which were definitely intended for humanoid organisms to use at one point.

The construction of these areas is cramped, unfurnished, and dreary; they are reminiscent of artificial environments meant to handle harsh external conditions like a submarine or bunker, but they are entirely livable. One can eventually find distinct rooms, but everything in them has crumbled to dust and their original purpose is nigh impossible to discern. Deeper investigation may reveal the few items that have stood the test of time. While it is more plausible for life to have existed here, that doesn't seem to be the case now. What happened here?

3
The Shipyard

In the opposite direction, when one finally reaches the outer edges of SUPERBIA, they will be rewarded with the place to pick up a spaceship and a stunningly beautiful view of outer space. The outside of SUPERBIA has no atmosphere to get between you and the stars, and they shine brightly, like a beacon calling one out into the first steps of adventure.

The shipyard is already filled with countless space ships of every size, form, and function, all autonomously constructed by SUPERBIA's factories over the countless years. What's the harm in taking one or twenty out for a spin? Even if one has no intentions of permanent ownership of the vehicle, it's not like SUPERBIA will miss it. For a Privateer with a more specific vision, however, there are kiosks around the yard which will allow one to design their very own space ship down to their exact specifications. When the process is done SUPERBIA's matter printers will have it out and space-ready right before your very eyes.

If a Privateer has a ship, vehicle, or large item that they intended to bring with them, they will also find them here, neatly parked in the Shipyard. Why didn't SUPERBIA extend this courtesy to the pilot's themselves? The answer is revealed as soon as the owner makes a closer inspection: the inner contents have been rearranged, like a whirlwind was unleashed inside and assorted loose items thrown around. Now aren't you glad your transportation was given special attention, and the same didn't happen to your innards?

4
Hot Crewmates in Your Area

But how will a single Privateer man an entire space ship? No worries: when one steps into a ship, the strangely endearing maintenance robots will suddenly take acute interest. The robots will follow inside and immediately start assuming the duties of a spacefarer, eliminating the need for extra hands on deck.

Even still, there's just no eliminating the want for a human touch, though. Thankfully even that dilemma has a contingency plotted by SUPERBIA.

Communication devices are easily available on every space ship. They come in all shapes and sizes, ranging from huge stationary consoles to portable smartphone-like screens. But whenever a Privateer attempts to access the Network, a pop-up will appear, obscuring the whole screen.


The device will be rendered unusable until one relents to the pop-up's demands and provides answers to its questions. What will these be used for? The mystery will be solved when a social media app mysteriously installs itself on the same device, with profiles preemptively made for every Privateer. Each Privateer's profile consists of their given answers, paired with embarrassingly candid photographs. SUPERBIA has eyes in many places it seems.
nothing_can_stop_me: (Default)

Della Duck | DuckTales 2017

[personal profile] nothing_can_stop_me 2022-10-12 04:58 am (UTC)(link)
1)

[Now, here's a sight someone wouldn't expect - a 3 foot female duck with a makeshift flipper and wearing aviator gear easily making her way through the strange computer-like terrain like it was a day in the park. It shouldn't look easy, but she made it that way]

C'mon, everyone! Just follow Mama Della and she'll get ya to safety!

[Is she for real? Yes, she's for real.]

3)

[Spaceships. Spaceships as far as the eye can see. The premade ones looked so promising and yet...]

Nope. Nuh-uh. No way. I need to make my own. Not that these are cool, but I do NOT trust them at all. No way.

[And Della goes for the ship fabricator and starts looking it over aaaaaaaaaaand...]

Nope, back to the premades.

4)

Tell me a little about yourself
Della Duck. Pilot, adventurer, mother, and the COOLER sibling. Sorry, Donald.

Are you a LEADER or FOLLOWER?
I move at my own pace, but I guess I can be a follower if need be.

What is your best feature?
Uhhh... my tush? I guess? Look, you try laying on eggs for awhile. Wow, I should ask Donald one day how he handled it...
shangrilady: (pic#14175696)

1

[personal profile] shangrilady 2022-10-12 12:16 pm (UTC)(link)
Did I hit my head...?

[ But sure, follow mama duck. Just call her a little duckling. ]
nothing_can_stop_me: (Della2)

Re: 1

[personal profile] nothing_can_stop_me 2022-10-12 02:36 pm (UTC)(link)
Eh, I’ve had worse. Trust me on this. Name’s Della!
shangrilady: (pic#14175697)

[personal profile] shangrilady 2022-10-12 02:38 pm (UTC)(link)
E-Elle.

[ Della the duck. The talking duck. ]

Bit of a... an adventurer, huh?
nothing_can_stop_me: (Default)

[personal profile] nothing_can_stop_me 2022-10-12 02:40 pm (UTC)(link)
Like you wouldn’t believe! Adventuring is in the Duck/McDuck blood!
shangrilady: (pic#14175700)

[personal profile] shangrilady 2022-10-12 02:42 pm (UTC)(link)
McDuck huh...

[ What was even in the Vianno blood? Cuteness, maybe? ]

I-I'm sorry I've just - never met a duck, or been in a giant planet computer, or... a lot of things apparently.

[ Like, not even very many non-talking ducks. ]
nothing_can_stop_me: (Della3)

[personal profile] nothing_can_stop_me 2022-10-12 02:46 pm (UTC)(link)
Hey… hey-hey, it’s okay. Really!

[She stops to face Ellie, realizing the poor human girl is in over her head.]

It’s a lot, isn’t it? Trust me, I’ve seen such things and it can change people.
shangrilady: (pic#14175702)

[personal profile] shangrilady 2022-10-12 03:03 pm (UTC)(link)
[ She went through a whole-ass war and this is still a lot! ]

I've been through some tough situations, but aliens... I might be the first person where I'm from to meet aliens!
nothing_can_stop_me: (Default)

[personal profile] nothing_can_stop_me 2022-10-12 03:05 pm (UTC)(link)
Let me give you a little pointer - not every alien you meet is friendly. There are some that are definitely evil.

You can trust me, though!
shangrilady: (Default)

[personal profile] shangrilady 2022-10-12 03:10 pm (UTC)(link)
Unless you're the really evil one trying to get me on your side.

[ Elle winks and smiles, clearly joking. ]

And hey, some humans are evil too, I get it.
nothing_can_stop_me: (Default)

[personal profile] nothing_can_stop_me 2022-10-12 03:12 pm (UTC)(link)
Ha! Donald always said I was the evil one! But, no, I’m just adventurous.

[She sighs and nods]

But, yeah, there’s always bad eggs everywhere, huh?
shangrilady: (pic#14175697)

[personal profile] shangrilady 2022-10-12 03:17 pm (UTC)(link)
I fought some of 'em. I hope it... helped a little, at least.

...but hey, maybe Fortuna can make it easier to do something about it.
nothing_can_stop_me: (Default)

[personal profile] nothing_can_stop_me 2022-10-12 03:19 pm (UTC)(link)
Y’know what? I hope so, too! Maybe we can find it together, hm?

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kid_devil_you_dont_know: (PB - Smile)

3

[personal profile] kid_devil_you_dont_know 2022-10-12 12:24 pm (UTC)(link)
Do you need some help?

[Eddie hangs back, so as not to crowd Della at the ship fabrication kiosk.] I think it works best if you start from a vehicle that you know well, and build it up from there.

Although, given that the pre-made ships and the customizable ships are constructed by the same A.I. facility, I don't know how you can trust one type and not the other... [Eddie gives a little shrug and a smile.]
nothing_can_stop_me: (Della4)

Re: 3

[personal profile] nothing_can_stop_me 2022-10-12 02:38 pm (UTC)(link)
A little, yeah. I mean, oh, sure, it seems easy enough, but you never know when someone throws a curveball at you. Or two. Or twenty.

Plus, the pre-made stuff looks nice, but you don’t know what they have hidden.
kid_devil_you_dont_know: (PB - Glance)

[personal profile] kid_devil_you_dont_know 2022-10-12 02:56 pm (UTC)(link)
That's a good point. At least when you're building a ship from the ground up, you know what you want to be inside it.

Which I guess is a good place to start. What do you want in your own spaceship?
nothing_can_stop_me: (Della4)

[personal profile] nothing_can_stop_me 2022-10-12 03:02 pm (UTC)(link)
Oh, gosh, what don’t I want? I mean…!

[She quickly goes to choose everything and…]

What?! I can’t?! What kind of ship-building is this?! Augh. Okay, gotta go practical, huh? Guess the best thing to do is have safety…
kid_devil_you_dont_know: (Default)

[personal profile] kid_devil_you_dont_know 2022-10-12 03:23 pm (UTC)(link)
[Eddie chuckles.] I had the same impulse. But... triple constraint. In business, it goes "Good, fast, cheap. Choose two." and it seems that SUPERBIA has a similar setup for ship design.

[He leans in just enough to point at one of the sections onscreen.] There's your armored hull options. For safety. Then you have to choose between size and speed -- the larger a ship is, the slower it will go, and vice versa. [A slight pause, and his tone is apologetic when he amends,] Which is probably completely obvious to you. Sorry.
nothing_can_stop_me: (Default)

[personal profile] nothing_can_stop_me 2022-10-12 03:35 pm (UTC)(link)
Oh, no, no, don't apologize! Really! I'm the impulsish once in my family, so things like this don't really come out at me at first. Or second. Or thirtieth.

But, either size or speed, huh? Hmm... that's a good question.
kid_devil_you_dont_know: (PB - Smile)

[personal profile] kid_devil_you_dont_know 2022-10-12 05:27 pm (UTC)(link)
I never liked it when folks talked down to me, so I try not to do it myself, that's all.

[Eddie nods.] I guess that decision depends on whether you want a big crew or not. Or if you're thinking of taking one of the building-sized battle robots along. [He jerks a thumb to one side, indicating a row of mecha standing in between some of the larger pre-made spaceships.]

Personally, I'm used to being on my own, so I went for a smaller ship and kept it fast.
nothing_can_stop_me: (Della4)

[personal profile] nothing_can_stop_me 2022-10-12 05:52 pm (UTC)(link)
Oh, I usually have a crew by my side, but… ooh, those machines…

Nope, head in the game, Della! Need something practical!
kid_devil_you_dont_know: (PB - Smirk)

[personal profile] kid_devil_you_dont_know 2022-10-12 06:00 pm (UTC)(link)
Della, is it? I'm Eddie.

Maybe you could gather a crew of people who already know how to use those battle robots. You offer them transport, they teach you how the big machines work... everyone benefits.
nothing_can_stop_me: (Della2)

[personal profile] nothing_can_stop_me 2022-10-12 07:03 pm (UTC)(link)
Yep, Della. Nice to meet ya, Eddie!

Hmm… Y’know what? You’re right! I should do that! Piloting a ship is different than piloting a robot, sooo…!
kid_devil_you_dont_know: (KD - Get the Point?)

[personal profile] kid_devil_you_dont_know 2022-10-12 09:09 pm (UTC)(link)
If you do decide to go for a larger ship, I suppose I could modify mine to act more like a shuttlecraft for you. [He smiles,] That is, if your crew roster doesn't fill up with robot pilots.
nothing_can_stop_me: (Della4)

[personal profile] nothing_can_stop_me 2022-10-12 09:32 pm (UTC)(link)
I’d rather have regular faces over robots, honestly. You do NOT want to be marooned and left alone - it is not fun.

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